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Daimoku |
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News |
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Design - Designing the simulation content |
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Theme The theme of the Game World |
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Sat, 06 February 2010 By: admin  |
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Narrative Subject Narrative subject of the Game World |
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Storyline The storyline of the Game World |
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Activities Activities in which the game player engages in the Game World |
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Sat, 06 February 2010 By: admin  |
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Game Mechanics/Play - Player experiences when inside the Game World |
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Hacking What can a Player hack, in the Game World |
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PvP Programmer vs. Programmer |
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PvE Player versus the Daimoku System |
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GvP Guild vs Player |
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GvG Guild vs. Guild |
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System Mechanics - The rules of the System |
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Agent AI AI for the System Agents |
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Development |
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Ruby The Ruby Language |
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In-Game API |
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Sat, 06 February 2010 By: admin  |
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Game World Scripts |
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Scripting Help |
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Sat, 06 February 2010 By: admin  |
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Attack Scripts Scripts used to attack other Players |
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Defense Scripts Scripts for defense |
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Utility Utility scripts |
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Place Scripts Scripts for Rooms |
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Thing Scripts Scripts for Things |
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NPC Scripts Scripts for NPCs |
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